Gaming on MX Player emerges as a runaway hit

MX Player’s consumption has grown to 25m Monthly Active Gaming Users and the engagement is north of 70 minutes/user per day

e4m by exchange4media Staff
Updated: Aug 13, 2020 3:56 PM
MX Player

MX Player’s gaming feature, launched in February this year, has grown exponentially, going from 9 hyper-casual games to over 60 games, that is now available across its Android and iOS apps.

MX’s approach has been to create a platform for partnering with gaming giants Nazara, Gamezop, Gamespix and Google games Snacks amongst others. Its inventory ranges across categories from popular Indian board games to strategy, quiz, racing, arcade, sports, action and more to cater to the diverse gaming interest of the users.

MX has also built various product layers on top to make the gaming experience and ecosystem more robust and alluring. The gaming platform now also has virtual currencies, PvP battles, tournaments and leaderboards, real-cash prizes and social features to provide an immersive gaming experience.

The online gaming market has greatly benefitted from a nationwide lockdown. Reports from BARC India & Nielsen suggest that in 2020, the time spent on online gaming has grown by 44% in mid-May from around 11% in mid- March.

Over the past few months, MX Player has seen a big jump in consumption on its gaming platform, having grown to 25m Monthly Active Gaming Users, and is seeing engagement north of 70 minutes/user per day.

Given consistently low mobile internet costs and its existing depth of penetration, the platform has successfully welcomed India’s new digital audience to the app ecosystem and sees over 50% traction coming in from Tier II markets and beyond.

Karan Bedi, CEO, MX Player, commented, "The past few months has seen supercharged growth for MX as a platform, across video, games and music. the COVID pandemic has seen Digital first, at home businesses move to the mainstream of life in India."

Vivek Jain, COO, MX Player, notes, “MX Player hosts a slew of hyper casual mobile only games that cater to both regular and new gamers. To give a consistent flavour of freshness to our users, we have been adding 4~5 new games every week since May. As a result, the time spend per user is skyrocketing and is up 180% over the 4-month pandemic period. We have curated and built these games with an India first mindset featuring popular household games like - Ludo, Cricket and Carrom. With our pervasive presence across demographics, we intend on making gaming experience democratic, and act as a one-stop solution to all entertainment needs of Indians.”

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