under-16
As Karnataka moves to restrict social media access for under-16 users, gaming companies are beginning to reassess how the next generation of players will discover and engage with gaming platforms
Anuja Jain Mar 16, 2026 8:49 AM
The ban raises several questions, not the least being: how will social media platforms adapt to losing a substantial chunk of their audience?
e4m Staff Nov 29, 2024 9:12 AM
