Using radio to reach
youth markets : RAB Guide
Using advertising to reach youth markets
is quite a challenge. As any parent will
know, young people's attention is highly
selective and they're quick to reject
anything they see as irrelevant or uninteresting.
Radio's
Coverage of Youth Markets
Patterns
of growth
Clearly
the way children listen to radio changes
between the ages of 4 and 15 (see section
on Relationship With Radio for more on
the qualitative aspects of this). Rajar
analysis shows that there is a clear pattern
of increase in radio listening over this
age group.
As
age increases, girls are somewhat more
likely than boys to be listening to radio
though the differences are not very great.
There appears to be a clear relationship
between this growth in listening and the
likelihood to own a radio personally.
Youth TGI shows that the proportion of
children who have a radio in their bedroom
rises sharply between 7 and 15, peaking
at nearly 90%.
In
parallel, there is a dramatic shift in
location - by 15, the bedroom is the pre-eminent
listening location.

Listening across the day
The
peak time for young people to be listening
to the radio is in the mornings - ratings
peak just before school and then fall
away dramatically, picking up again after
3pm.
Weekend
listening starts rather later - and there
is a clear peak on Sunday afternoons when
the Network Chart is on.
Inevitably,
ratings across the day can vary quite
widely for different age groups - as a
simple example, the older ones will be
staying up much later. Closer analysis
of Rajar can identify the most efficient
time to reach any particular age group
(the Rajar survey is large enough to home
in on a single age year, e.g. 11 year
olds - for more information see the Rajar
website at www.rajar.co.uk).
Strategic
Roles of Radio
As
Commercial Radio developed in the early
days, its key strengths were seen as primarily
tactical - fast turnaround, low capital
cost and local flexibility. These days
however, while the traditional strengths
still apply, radio is increasingly being
used for strategic roles.
Dominant
share of mind
Share of mind can be described as the
extent to which a brand makes itself salient
within the consumer's mind - this is often
the most challenging task in sectors where
there are several top-parity brands, and/or
high levels of competitive activity.
The
ability of radio to create dominant share
of mind is a product of its intrusiveness
and the high frequency with which ads
are broadcast.
Brands
like the Carphone Warehouse have used
this unique characteristic of radio to
develop an unassailable lead within their
category.
Support
to other media
Young people are of course consumers of
several media, and campaigns which use
only one medium can miss out on the "media
multiplier effect". Because of its
inherent characteristics, radio can work
in a complementary way to other media.
With
TV it is traditionally used to add to
the length of a campaign or to fill weeks
where there is no TV activity - it can
also be used to explain products or services
in more depth, or to include additional
information. Brands in fast-changing areas
like retail or financial services often
use radio for its ability to put over
several different messages as an overlay
to a core TV campaign (multiple executions
in radio are very inexpensive compared
to TV).
Radio
also works exceptionally well with TV
if there is creative synergy, most conspicuously
in the form of a Sonic Brand Trigger.
To
press, radio above all adds intrusiveness,
because levels of ad avoidance with print
are so high. Radio can also, like TV,
bring things to life - for services or
corporate advertising this can be very
valuable in adding personality and tone
of voice.
The
"explainer" medium
Young people, because of their inexperience,
often need the benefits of products or
services explained to them before they
can make a decision to purchase - for
example, a bank account, or a promotional
offer.
Radio
is particularly useful for this as it
uses the human voice in real-time. This
means that the young people do not have
to wade their way through extensive reading
material before they even know what the
proposition is.
Speaking
from inside youth culture
As the qualitative research illustrates,
young people begin to move away from their
parents' world of choices and preferences,
and to set up their own world independently.
Inevitably this means that some media
are seen as outside that independent world
- newspapers for example.
Radio,
as a personal "me-medium", allows
the advertiser to speak from inside the
so-called "youth fortress"
As
the respondents said in the research,
they feel as though the people on the
radio treat them like adults - leaving
their parents out of the equation. Tone
of voice is a key issue with advertising
strategies in this territory.
Radio
Advertising
Consumer
opinions
The evidence from the qualitative research
is that young people feel their local
FM station is aimed at people like them,
but the advertising is not - they feel,
probably quite correctly, that most advertising
is aimed at adults.
However,
because radio is a real-time intrusive
medium, they have to sit through the full
length of any ads which are for irrelevant
products.
There
was evidence of three sorts of advertising
memories:
relevant
ads which mentioned areas or names of
specific interest, e.g. films, outlets
selling favoured brands, concerts
vague/
not relevant
memories of ads for local garages, cars
and insurance companies - little or no
specific detail remembered
Sonic
Brand Triggers
much evidence of children's ability to
pick up on musical SBTs and sing them
out loud
Consideration
It seems clear from this analysis that
children are very selective in their attention,
and are strongly influenced by relevance
of the brand or product advertised.
It
would follow that, since they expect most
ads to be irrelevant to them, care must
be taken in the creative work to overcome
this expectation - through linking to
the relevant topic, involvement, surprise,
tone of voice etc.
Tone
of voice is a key area with radio: young
people can tell when they are being addressed
as equals, and when they are not.
Young
people pick up very strongly on musical
Sonic Brand Triggers, even for seemingly
irrelevant brands.