Indiagames, SingTel launch Asia Pacific’s first mobile games championship

Indiagames, SingTel launch Asia Pacific’s first mobile games championship

Author | Saurabh Niranjan Turakhia | Friday, Sep 16,2005 7:00 AM

Indiagames, SingTel launch Asia Pacific’s first mobile games championship

Mobile entertainment developer, Indiagames Ltd, has partnered with SingTel (Singapore Telecommunications Ltd) to launch Asia Pacific’s first and largest competition for mobile gamers – World Cyber Games (mobile).

The WCG Mobile Championship will be hosted on SingTel’s GamesXtremeLeague (GXL) Mobile platform. This is a regional mobile games platform with features such as registration, community news and ranking of scores, etc. It is facilitated by Bridge Mobile’s regional infrastructure, enabling IP connectivity between member operators as well as regional billing settlement capabilities.

The event will be kicked off in the Asia Pacific region and will pit mobile gamers in Australia, Hong Kong, India, Indonesia, Malaysia, Philippines, Singapore and Taiwan against one another.

The four official games for the mobile tournament are Midtown Madness 3, Bruce Lee, Goolie, and Chopper Rescue.

Elaborating on these four games, Vishal Gondal, CEO, Indiagames, said, “The games cover all kinds of genres – action, puzzle, arcade and racing.”

Players across the region will be engaged first on an online championship followed by a ground event in some countries where the national champions will be selected. These national champions will then be flown down to Singapore in November for the Grand Finals, where they will compete with other participants across the world to decide the ultimate winners.

Expressing pleasure on partnering with SingTel for the games, Gondal said, “We are very happy to associate with SingTel’s GamesXtreme League Mobile to power the first ever World Cyber Games Mobile Championship. We are sure gamers across Asia Pacific will truly enjoy this unique experience put together by Indiagames in collaboration with SingTel and Bridge Mobile.”

Thomas Yeo, SingTel’s Vice-President (Consumer Marketing), said, “We are meeting the needs of an avid and growing pool of mobile gamers by bringing the whole playing experience to a new level. Instead of just competing against players in their own country, they can now challenge the best in the region and the world.”

Explaining the broad objective of this first-of-a-kind initiative, Gondal said, “We want to promote the concept of gaming and having an international event like this surely helps for our cause. Moreover, it is the first time that an Indian company is pushing for such an initiative, that too on a global scale.”

The prizes are believed to run into thousands of dollars. Overall, the total amount of prizes is believed to be to the tune of $25,000.

Regarding the age of the participants, Gondal said, “We believe anyone who is 12+ is likely to participate in this competition, and college students may form a critical mass.”

Delving into the judging procedure, he said, “The participants submit their scores to the servers, which in turn do the rating and eventually list out the prize winners.”

Dr Patrick Sim, Bridge Mobile’s Chief Executive Officer, said, “Bridge Mobile is proud to partner with SingTel, Indiagames and our other operator members in pioneering the first and largest mobile gaming championship in Asia Pacific. SingTel’s GXL Mobile will set the foundation and platform for the creation and rollout of regional mobile gaming services in the future.”

The Grand Finals will be held concurrently in Suntec City, Singapore, from November 16 to 20.

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